CPU: Ricoh 2A03 8-bit processor (MOS Technology 6502 based) at 1,79MHz MEMORY: Boot ROM: 64 kbit (8 KB) to 2048 kbit (256 KB) Main RAM: 64 kbit (8 KB), can be supplemented by game cartridges Video RAM: 128 kbit (16 KB) GRAPHICS: YPbPr 64-color palette supporting resolution of 256x240 with 32 colors at once and 64 hardware sprites. SOUND: five mono sound channels and PCM sound (7bit values) MEDIA/STORAGE: ROM cartridge
The best-selling 8bit gaming console of its time,the NES helped revitalize the US video game industry following the video game crash of 1983, and set the standard for subsequent consoles of its generation. With the NES, Nintendo introduced a now-standard business model of licensing third-party developers, authorizing them to produce and distribute software for Nintendo's platform! It's main competitor was the Sega Master System, similar enough on technical specs, having also huge popularity in the software markets and thus a great number of titles too. The NES uses an 8bit microprocessor produced by Ricoh based on a MOS Technology 6502 at 1,79MHz (used also on Commodore 64 etc) but with only 2Kb of RAM and 16Kb of ROM. It also features an adequate color palette of 64 colors (32 on screen) and pretty good audio hardware supporting of five sound channels and PCM sound. As the 1990s dawned, however, renewed competition from technologically superior systems such as the 16bit Sega Mega Drive/Genesis marked the end of the NES’s dominance.