Total reviews!
Handheld: 57
16/32bit Computers: 704
8bit Computers: 401
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
128bit Consoles: 28
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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Hardware information

GX4000

released in 1990
GX4000CPU: ZiLOG Z80 processor clocked at 4 MHz
MEMORY: 64Kb RAM, 32Kb ROM
GRAPHICS: 18Kb VRAM, 32 colors maximum (16 + 15 for sprites + 1 border) on screen. Video display which saw an increase in palette to 4096 colors and gained a capacity for hardware sprites. Splitting the display into separate modes and pixel scrolling both became fully supported hardware features.
SOUND: AY-3-8912 chip, 3-channel stereo, DMA for high-quality samples (with minimal processor overhead).
MEDIA/STORAGE: Cartridge of 32kb through 512kb
GX4000/CPC+ controller title=The console was released in Europe in 1990 and was an upgraded design based on the then still-popular CPC technology. The GX4000 shared hardware architecture with Amstrad's CPC Plus computer line, which were released concurrently.
The GX4000 was Amstrad's first (and only) attempt at entering the video-game console market. Although offering enhanced graphics capabilities, it failed to gain popularity in the market (and was quickly discontinued) due to the advanced 16bit home computers (Amiga, ST etc) and game-consoles (Megardive, SNES etc). Amstrad should have launched this consoles a couple of years earlier in order to gain popularity, but decided to have it on the selves along with the CPC+ home computers.
Eitherway, this console (much like its brother CPC+) has a lot firepower to offer when comparing with its main 8bit competitors, featuring hardware sprite capabilities, 4096-color palette and stereo sound, DMA enabled. Some (unique for the GX4000/CPC+ series, 27 in total) game releases such as Batman The Movie, Robocop 2, Navy Seals, Pang etc have shown great graphics, sprite animation and sound in the 8bit battle!
The GX4000 (default) color palette
12bit RGB 4096-colours palette (32 on screen)
 
 
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