Halo Combat Evolved
|Genre||First Person Shooter|
|Halo: Combat Evolved is surely a flagship for the original XBOX console. It's a first person shooter, created exclusively for Microsoft's XBOX console and later ported to the PCs. In 2011, a special edition of Halo: Combat Evolved was developed under the name Halo: Combat Evolved HD for the XBOX 360 using a new graphics engine.|
STORY / GAMEPLAY
The Covenants, an alien species that inhabits a halo-shaped planet, are making plans to destroy humanity. The main hero is a special ops officer named Master Chief and along with the other human armed forces he must infiltrate the depths of the hostile planet, exterminate the Covenants, research and keep their technology secrets and finish their plans once and for all. Apart from his own arsenal and transportation means, Master Chief can carry and use alien weapons (the game features a dual-wielding weapon ability), drive their vehicles, fly their spaceships, fire their large projectiles and additionally use a special alien sword for melee combats. His mission is hard so he always needs help from his fellow combatants. The game features Single Player Campaign Mode plus some multiplayer modes (via XBOX Link, XBOX Live and even a split-screen co-op mode). Either way, the experience is incredibly unique and fantastic, making this game one of the best Sci-Fi first person shooters ever created in gaming history. When a game is considered the "Flagship" of a specific system there's nothing much to say. Halo was created exclusively for the XBOX in 2001, to demonstrate its raw power and capabilities in computing. This game managed to leave the rest rivals (PS2 and Gamecube) steps behind.
GRAPHICS / SOUND
The graphics are in one word, spectacular! Halo is a state-of-the-art game with great characters, vivid colors and marvelous background environments. The game's engine is flawless and the sound is, the least, epic! If you own a good old XBOX and never played Halo: Combat Evolved just give it a try!
|CPU: Intel custom Pentium III based @ 733MHz|
MEMORY: 64 Mb DDR SDRAM @ 200MHz, dual channel (6400Mb/sec)
GRAPHICS: NZV2A Asic GPU @ 233 MHz, 932 Megapixels/sec, 8 Textures per pass, texture compression, full scene anti-aliasing, bilinear, trilinear and anisotrophic filtering. Geometry of 115M vertices and 125M particles per sec. GPU is similar to Ge-Force 3 and Ge-Force 4 as in PCs.
SOUND: NVidia Soundstorm NVAPU. Supports 64 3D sound channels with up to 256 voices. HRTF Sensaura 3D Enhancement supported. Dolby Surround, Dolby Digital Live 5.1, DTS Surround.
|24bit RGB 16,7 million-color palette (16,7M on screen)|
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