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International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
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Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
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Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
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Flashback - Archimedes
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Cannon Fodder - Amiga
Turrican II - PC
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Alien Soldier - Megadrive
Blazing Lazers - pcengine
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Game info
snes

Stargate

Stargate
GenreAction Adventure
Developer / PublisherAcclaim Entertainment
Released1994
Media1 x cartridge
Rating
Graphics:8.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byP.Dial
Stargate is an action adventure developed in 1994 for the Sega Mega Drive and in 1995 for the Nintendo SNES game consoles. The game is based on the 1994 Sci-Fi blockbuster movie Stargate starring Kurt Russell and James Spader.
 
Review
StargateSTORY / GAMEPLAY
A team of scientists discovers a strange alien portal (an enormous gate) called StarGate. US Army Colonel Jonathan O' Neil assembles a Task Force team to enter the strange gate and find out where it leads to. All commandos ultimately end up trapped into an unknown planet called Abydos, inhabited by humans that look as if they still live in the prehistoric ages! Planet Abydos is a hostile place that's now ruled by a powerful alien being known as "Ra". He and his alien warriors, forced the Abydians to worship them as gods as they have enhanced powers and weapons, unknown to the humans that almost live in caves. Colonel O'Neil is now called to fight his way through deserts, caves, buildings, small villages and other dangerous areas around Abydos carrying a machine gun and some grenades to defend himself and kill every non-human creature on sight. He must also watch for traps scattered around the areas and collect ammo crates, extra grenades and some relics Spader needs.
StarGate plays and feels like many other action platform games where you walk, jump, climb and shoot, so it's a quite easy adventure to master except of some almost frustrating cases when you wander around the same areas, over and over again, looking for items to gather and open the gates to go further. But in general, StarGate is a very decent game in both Mega Drive and SNES consoles.

GRAPHICS / SOUND
The visuals on the SNES are great, with numerous simultaneous colors on-screen, beautiful backgrounds and Ancient Egypt details. The music score of this game is a well tuned track that adds a lot to the, already eerie, atmosphere of Abydos and the sound effects include all classic action explosions, gunfire and more.
 
Screenshots
  • Stargate
  • Stargate
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Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
 
Comparable platforms
Nintendo Super NES
SEGA Megadrive
 
Hardware information

Super Nintendo (SNES)

Super Nintendo (SNES)CPU: Ricoh 5A22, based on a 16-bit CMD/GTE 65c816 core, Input: 21.28137 MHz Bus: 3.55 MHz, 2.66 MHz, or 1.77 MHz
MEMORY: Main RAM: 128Kb / Video RAM: 64Kb / Sound RAM: 64Kb
GRAPHICS: Progressive: 256x224, 512x224, 256x239, 512x239 and Interlaced: 512x448, 512x478 / Pixel Depth 2,4,7,8 bpp (8 to 11 bpp dorect) / Colors: 32768 (Depth 15bit) / Sprites: 128 (64x64 pixels) / Backgrounds: Up to 4 planes each up to 1024x1024 pixels / Special: Mode 7 matrix operations. (1 layer 128x128 tiles out of 256 with 256 colors)
SOUND: Sony SPC700, Sony DSP: 16-bit ADPCM, 8 channels. Output: 32 kHz 16-bit stereo
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The Super Nintendo (SNES) (default) color palette
15bit RGB 32,768-color palette (256 on screen)
 
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