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Game info


GenreAction Adventure
DeveloperHudson Soft
PublisherHudson Soft
Reviewed byndial
Aldynes: The Mission Code for Rage Crisis, is a great shoot 'em up that offers multiple levels of large scaling effects or parallax scrolling. The game is available only for the PC Engine consoles (Japan).
Nearing the year 2020 the aliens suddenly attack the Earth without reason or any sign of previous communication. With all their defenses annihilated, the League of Nations corresponds with NASA to create a powerful space fighter known as "The Ortega", under the project name of "Aldynes". During that time, a particular space fighter pilot -known only by his call sign Fox A- was killed in action; his bereaved girlfriend Hiroko soon discovered Project Aldynes and its near complete fighter. As the invaders attack the air force base housing the Project Aldynes, she hijacks one of the ships and throws herself into battle in hopes of avenging her boyfriend's death. The game offers great shooting gameplay (which is its best feature). You pick up weapons, speed and a variety of other upgrades (like in the R-Type or the Amiga's Project X), but the game puts a heavy emphasis on the player's reflexes. Well, this emphasis makes this shooter quite difficult to progress but it's still fun and great to play. The enemy patterns are nicely done and even a seasonal shoot 'em up fan will find a tough challenge here.

Aldynes uses nice colors and detailed backgrounds with an impressive multi-layer parallax scrolling! The sprites are large and move smoothly while the end-level bosses are absolutely huge (showcasing the sprite handling capability of the PC Engine's GPUs!) Sonically, the game uses a few in-game catchy tunes and some typical, shooter sound FX.
  • Aldynes
  • Aldynes
  • Aldynes
  • Aldynes
  • Aldynes
  • Aldynes
  • Aldynes
Intro/Menu music:  In-game music sample:
Gameplay sample
Hardware information

PC-Engine / TurboGrafx-16 / TurboDuo

PC-Engine / TurboGrafx-16 / TurboDuoCPU: HuC6280 8bit at 3.6MHz
GRAPHICS: Dual 16-bit GPUs (HuC6260 Video Color Encoder, HuC6270A Video Display Controller), 64KB VRAM,
482 colors at once out of 512, 64 hardware sprites,
Supports: 256 x 256 to 320x256 flicker free interlaced screen resolution.
A 512x256 mode is possible through fiddling with registers, but not
SOUND: Capable of generating clear digitized sounds and harmonized music. Use of "Turbo Booster" add-on, could generate stereo sound.
The PC-Engine / TurboGrafx-16 / TurboDuo (default) color palette
9-bit RGB 512-color palette (482 on-screen)
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