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Turrican II - Amiga
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Game info
pcengine

Alien Crush

Alien Crush
GenrePinball
DeveloperCompile
PublisherNAXAT Soft
Released1990
Rating
Graphics:7.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
A pinball game that features a science fiction theme reminiscent of the film Aliens!
 
Review
Alien CrushSTORY / GAMEPLAY
The game's playfield consists of two main screens arranged vertically, with a pair of flippers at the bottom of each. The main idea is to to fight against the aliens with their pinball skills! Strange scenario eh? There are also several hidden/bonus rooms which mainly involve destroying all the aliens (or several waves of aliens) for bonus points. The game was also released on Sega Megadrive/Genesis (released by Technosoft), Virtual Console and the PlayStation Network. Note that the game was the first installment in the "Crush Pinball" series. It was followed by three sequels, Devil's Crush, Jaki Crush, and Alien Crush Returns.

GRAPHICS / SOUND
The graphics on the PC Engine (or TurboGrafx-16 if you prefer...) as quite good, featuring nicely drawn fields taken from the Aliens movie, and having fast and fluid animation. The sound is good too, having in-game music scores and sci-fi sound FX.
 
Screenshots
  • Alien Crush
  • Alien Crush
  • Alien Crush
  • Alien Crush
  • Alien Crush
  • Alien Crush
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
 
Hardware information

PC-Engine / TurboGrafx-16 / TurboDuo

PC-Engine / TurboGrafx-16 / TurboDuoCPU: HuC6280 8bit at 3.6MHz
MEMORY: 8KB RAM
GRAPHICS: Dual 16-bit GPUs (HuC6260 Video Color Encoder, HuC6270A Video Display Controller), 64KB VRAM,
482 colors at once out of 512, 64 hardware sprites,
Supports: 256 x 256 to 320x256 flicker free interlaced screen resolution.
A 512x256 mode is possible through fiddling with registers, but not
SOUND: Capable of generating clear digitized sounds and harmonized music. Use of "Turbo Booster" add-on, could generate stereo sound.
read more...
The PC-Engine / TurboGrafx-16 / TurboDuo (default) color palette
9-bit RGB 512-color palette (482 on-screen)
 
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