STORY / GAMEPLAY
In this N64 exclusive fighting game your main goal is to fight and knock out your opponents to become the great winner. Into the game, there are two fighting modes: SD Hiryu and Virtual Hiryu. In SD Hiryu mode, that features super deformed characters, the combat is much simpler and this is where the RP aspects come in. You play in tournaments and when you win you get items that boost your attack, defense and healing. You will also find treasures and spend the money you earned to the shop and buy other items. The Virtual Hiryu mode is the, supposed, more realistic fighting system that looks more like a traditional 90s in 2D or 3D perspective (you can choose it) with a solid fighting engine, long combos etc. The 2D mode doesn't feature a rotating background or sidestepping, whilst the 3D mode does include sidestepping as well as some extra special moves.The opponents are really tough, but fortunately magical items will appear after you fulfill certain requirements like winning a tournament! The game's controls are easy to learn and a simple move is just a couple of button presses.Even though Flying Dragon is not very original, it does offer a lot of fun details from other fighting games, items, stocks, super / ultra moves, different styles etc.
GRAPHICS / SOUND
The graphics are not its strong point, but they are adequate for this type of game, although I would expect more from the developers due to the N64 power. Different background graphics and character models were included for both the SD and Virtual Hiryu modes. The polygonal models are quite simplistic and have a limited amount of animation since no special effects are used to take advantage of the N64. More on that, the backgrounds look quite cartoon-ish and there are no animated scenes around. They tend to be drawn in 2D and zoomed-in and out as the camera rolls (in 3D mode!). The sound is follows the same quality with good sound effects though they are not that realistic and the voice acting is not stellar. The game's music is fine although the sample quality of that instruments does not justify N64's sound chip.