MSX games list! 
Total reviews!
Handheld: 57
16/32bit Computers: 725
8bit Computers: 403
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 106
128bit Consoles: 28
OnLine members
Currently: 13
Retro Partners!

Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Total hits!
Free counters!
Random Old Ads!
Game info

Test Drive II: The Duel

Test Drive II: The Duel
GenreRacing Sim
DeveloperDistinctive Software
Reviewed byndial
The Duel: Test Drive II is a car racing / simulator game initially released for the 16bit Amiga and Atari ST and later ported to the 8bit Amstrad CPC, Commodore 64, Sinclair ZX and MSX systems.
Test Drive II: The DuelSTORY / GAMEPLAY
In The Duel: Test Drive II your goal is to finish first in a 1-on-1 super cars race and evade the police that initiates an APB every time you exceed speed limits. The game made its debut on the 16bit Amiga and Atari ST home computers. The Duel is the sequel to the first Test Drive and has more features based on its overall design. The game is played through the car's dashboard view. The main sports cars featured is the Ferrari F40 and the Porsche 959. The background is no longer the old brownish rocky cliff and the scenery presents a variety of different environments like forests and mountains. There are also lots of hazards throughout the races that you need to avoid otherwise you'll be making some serious damage to your car. Apart from racing against the computer, you also have the option to race against time. This time-trial helps you do a little practice with the car's controls before you race against the AI opponent. When racing, you not only have to beat the other super car but you must also race as fast as you to escape the police and reach to the next gas station; your car is equipped with a radar that can alert you every time a police car is near. The game is quite addictive and well presented and if you master its controls you will be playing it for hours!

The MSX version is a direct ZX Spectrum port and offers acceptable graphics, quite similar to the Amstrad CPC and almost identical to the ZX. The visual suffer from rather slow scrolling but I liked the car's interior details. The MSX still cannot compare to the better C64 version which uses way more details (some found only on the original Amiga version). On the MSX version the dashboard indicators (speed and rpm) are digital while the C64 version offers the original analog speedometer and rpm meter. Although the scrolling suffers, the game is playable enough to handle. As for the sound, the MSX version is quite simplistic and identical to the CPC and ZX, having a few typical engine and crashing sound effects.
  • Test Drive II: The Duel
  • Test Drive II: The Duel
  • Test Drive II: The Duel
  • Test Drive II: The Duel
  • Test Drive II: The Duel
  • Test Drive II: The Duel
  • Test Drive II: The Duel
  • Test Drive II: The Duel
  • Test Drive II: The Duel
Gameplay sample
Comparable platforms
Commodore C64
Sinclair ZX Spectrum
Amstrad CPC
Hardware information


MSXCPU: ZiLOG Z80A at 3,58MHz
MEMORY: 32, 64 KB and 128 KB exist, 32KB ROM (16Kb for bios, 16Kb for Basic)
GRAPHICS: Texas Instruments TMS9918, Video RAM: 16 KB supporting a 16 color palette and up to 256x192 resolution (support 32 sprites).
SOUND: General Instrument AY-3-8910 (PSG), 3 channels, 8 octaves
The MSX (default) color palette
15-color YPbPr-encoded palette (15 on screen)
No comments added yet
Login to leave your message!
Our featured games
Lethal Species
Play old-school now!
Music Player!
Play ZX on-line!!
Play CPC on-line!!
Boot Screens!
Retro-games Trivia!
Old-school Crossword!
Is this my palette?
The logo evolution!
Beat them All!
Design & developed ndial /
Free counters!