MSX games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 725
8bit Computers: 403
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 106
128bit Consoles: 28
OnLine members
Currently: 13
Partners!
Retro Partners!



Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Total hits!
Free counters!
Puzzle!
Random Old Ads!
 
Game info
msx

Road Fighter

Road Fighter
GenreArcade Racing
DeveloperKonami
PublisherKonami
Released1985
Rating
Graphics:7.0
Sound:7.0
Gameplay:7.0
Overall:7.0
Reviewed byndial
Road Fighter is the first racing game from Konami, released for the arcades in 1985 and later ported to the MSX home computer systems. In the early 90s, Road Fighter was also released for the Nintendo NES in Japan and Europe, a version that kept the same format as the original.
 
Review
Road FighterSTORY / GAMEPLAY
Road Fighter is a top-to-bottom racing game, so your main goal is to drive fast and reach the check point before your car is out of fuel, to continue to the next stage. There are many obstacles on route like cars, tractors (that drop oil drums), tankers, oil slicks, road blocks and other hazards. Hitting cars causes skid and possible a spin-out that must be skillfully controlled by counter steering and braking or you will just crash and explode. The action is pretty fast and smooth, and the gameplay gets rather difficult at times due to its speed and the narrow curves, turns and bends. There are occasionally some bonus items (depicted as purple hearts) that grant you with extra, precious fuel. Road Fighter spawned two sequels in its time, the Midnight Run: Road Fighter 2 in 1995 and Winding Heat in 1996, respectively.

GRAPHICS / SOUND
The graphics on the MSX home computers are colorful and the action is quite fast. Note that this is a vertical perspective racing game, and (well) the car cannot turn at 180 degrees when running, but you can only move it left-right on the x-axis when passing from (hopefully) narrow corners! The sound is quite satisfactory with sound effects of your car's engine and the explosion when hitting an obstacle or crashing into other cars.
 
Screenshots
  • Road Fighter
  • Road Fighter
  • Road Fighter
  • Road Fighter
  • Road Fighter
  • Road Fighter
  • Road Fighter
 
Gameplay sample
 
 
Hardware information

MSX

MSXCPU: ZiLOG Z80A at 3,58MHz
MEMORY: 32, 64 KB and 128 KB exist, 32KB ROM (16Kb for bios, 16Kb for Basic)
GRAPHICS: Texas Instruments TMS9918, Video RAM: 16 KB supporting a 16 color palette and up to 256x192 resolution (support 32 sprites).
SOUND: General Instrument AY-3-8910 (PSG), 3 channels, 8 octaves
read more...
The MSX (default) color palette
15-color YPbPr-encoded palette (15 on screen)
 
Comments
No comments added yet
 
Login to leave your message!
 
Our featured games
Lethal Species
Play old-school now!
Music Player!
Play ZX on-line!!
Play CPC on-line!!
Boot Screens!
Retro-games Trivia!
Old-school Crossword!
Is this my palette?
The logo evolution!
Manuals!
Beat them All!
Design & developed ndial / dialtech.gr
Google+
 
Free counters!