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Gameplay sample |
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Hardware information |
| MSX CPU: ZiLOG Z80A at 3,58MHz MEMORY: 32, 64 KB and 128 KB exist, 32KB ROM (16Kb for bios, 16Kb for Basic) GRAPHICS: Texas Instruments TMS9918, Video RAM: 16 KB supporting a 16 color palette and up to 256x192 resolution (support 32 sprites). SOUND: General Instrument AY-3-8910 (PSG), 3 channels, 8 octaves
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 | 15-color YPbPr-encoded palette (15 on screen) | |
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