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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
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Barbarian - AmstradCPC
Prince of Persia - SamCoupe
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Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
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Jim Power - snes
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Game info

Basket Master

Basket Master
DeveloperDinamic Software
PublisherImagine Software
Reviewed byndial
Basket Master (also known as Fernando Martin Basket Master) is a funny looking one-to-one basket game developed for the 8bit home-computers, and based on the popular Spanish basketball player Fernando Martin who was the first Spaniard who played in the NBA.
The game, also known as Fernando Martin Basket Master, is a nice looking one-to-one basket game in which you're playing against the former Spanish player who gave his name to the game, or against a friend. Oh yes, the game offers a two-player mode, which is something wonderful for its time! The player can dribble, shoot from every position (!), dunk, defend and make fouls. The game also features replay scenes. But as another game released from Dinamic, the game is too difficult to play! It's almost impossible to maintain the ball for more than a few seconds especially when playing with computer as an opponent! Although its difficulty, the game offers great fun and a few unique for its era features such as the zoomed replay scenes!

The MSX version offers nicely detailed playground and sprites. Sprites are moving quite smooth although the overall action is a bit slow (as in the CPC and Spectrum versions). I would expect also more colors on screen, as the MSX hardware could handle up to 16 colors! The gameplay area is in black and white, while the white color is vastly used! Also notice that this version is the only one that displays all 8bit home-computer brands the courtside advertising boards, while all other versions show (except for the C64) their own brand! Hmmm, strange stuff indeed…
The sound on the MSX version does offer a catchy introductory tune (as in all 8bit competitors), but the gameplay SFX are minimal and don't impress really.
  • Basket Master
  • Basket Master
  • Basket Master
  • Basket Master
Sound samples
Intro music:  In-game sound:
Gameplay sample
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
Hardware information


MSXCPU: ZiLOG Z80A at 3,58MHz
MEMORY: 32, 64 KB and 128 KB exist, 32KB ROM (16Kb for bios, 16Kb for Basic)
GRAPHICS: Texas Instruments TMS9918, Video RAM: 16 KB supporting a 16 color palette and up to 256x192 resolution (support 32 sprites).
SOUND: General Instrument AY-3-8910 (PSG), 3 channels, 8 octaves
The MSX (default) color palette
15-color YPbPr-encoded palette (15 on screen)
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