MGT Sam Coupe games list! 
Total reviews!
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16/32bit Computers: 668
8bit Computers: 383
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 105
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Best on 8bit micro!
Shadow of the Beast - Commodore64
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Draconus - AtariXE
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Toyota Celica GT Rally - Amiga
Toyota Celica GT Rally - AtariST
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Banshee - AmigaAGA
Flashback - Archimedes
Star Fighter 3000 - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Another World - Appleiigs
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Dark Seed - PC
Pac-Mania - X68000
Best on 8bit consoles!
Pang - GX4000
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Best on 128bit consoles!
God Of War - PS2
Gran Turismo 4 - PS2
Halo Combat Evolved - xbox
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
Best on handhelds!
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Game info


Developer / PublisherDMA Design / Psygnosis
Media1 x tape
Reviewed byndial
One of the best puzzle computer games ever developed and considered to be one of the most widely-ported video games of all time. Initially released on Amiga computers and later ported to the Atari ST , PC (MS-DOS), Apple Mac and all major 8bit home-computers and 8/16bit video-game consoles. There are several sequels of the game released up to 2000!
LemmingsThe popularity of the game on the Amiga (initially released) led to its rapid porting to many other platforms: Panasonic 3DO, Acorn Archimedes, Amstrad CPC, Apple IIGS, Macintosh, Atari Lynx, ST, Commodore 64, Amiga CD32 Amiga CDTV, MS-DOS, Nintendo's NES, SNES, Game Boy, Game Boy Color, SAM Coupe, Sega Game Gear, Sega Master System, Sega Megadrive (Genesis), Sinclair ZX Spectrum! The game is considered to be one of the most widely-ported video games of all time. The game is divided into a number of levels featuring both destructible landscape elements such as rocks, indestructible sections such as steel plates, and numerous obstacles including chasms, high walls, large drops, pools of water or lava, and several traps. Each level also includes one or more entrance points and one or more exits. The goal is to guide a certain percentage of the little blue-shirted fellas, from the entrance to the exit by clearing or creating a safe passage through the landscape for the lemmings to use. Each lemming will walk in one direction ignoring any other lemming in its way unless assigned a special task (available in the bar at the bottom section of the screen) to help making a path to the desired destination. Those tasks mainly involve: Climbing, Blocking, Manufacturing, Punching, Digging, Mining and the most impressive and Blasting etc! Those skills are available according to the level design (not all of them always available). Note that, the little green-haired fellas will die if they fall from a great height, fall into water or lava or off the map, or get caught in a trap; they also die after being assigned the blasting/bomber skill.
So when i.e. falling from a great height, be fast and assign to them an umbrella skill to each one (such a skill will be available according to the level design)!

Sam Coupe was known for its advanced graphics and sound hardware at the time of its release. This port is not an exception and is a game that could easily show its advance 8bit hardware capabilities. The graphics here are very good, almost identical to the original 16bit Amiga and Atari ST versions. Ok, this game was never supposed to have excellent graphics, but the Sam Coupe version resembles almost the 16bit version. Graphics, although not top quality, work very well and are more than adequate. They are small but detailed, very cute and definitely up to the usual Psygnosis standards. In particular, sprite animation is top notch here!
The sound is pretty good too, featuring all original great in-game tunes, but failing to produce the digitized SFX of the Amiga, ST. Overall an excellent puzzle game that will keep you interested even now!
  • Lemmings
  • Lemmings
  • Lemmings
  • Lemmings
  • Lemmings
  • Lemmings
Sound samples
Intro music:  In-game sound:
Gameplay sample
Some videos belong to (indicated); others not
Comparable platforms
MGT Sam Coupe
Amstrad CPC
Sinclair ZX Spectrum
Commodore C64
Hardware information

Sam Coupe

Sam CoupeCPU: ZiLOG Z80B @ 6 MHz
MEMORY: 32 KB ROM, 256KB or 512KB RAM (up to 4.5MB externally added in 1MB packs)
GRAPHICS: Palette of 128 colours. Supports 256x192 (16 colours), 512x192 (4 colours), 256x192 (2 colours) and Mode 1 at 256x192 matching the display and colors of the ZX Spectrum. Was possible to display all 128 colors on screen in static images.
SOUND: Six channel, 8 octave stereo sound by Philips SAA 1099 chip.
The Sam Coupe (default) color palette
RGB 128-colours palette (16 on screen)
comment on 2010-04-16 13:15:34
WonderboyJoin Date: 2009-09-12
Looks pretty much the Amiga version! I've seen a few videos on youtube. its awesome on the Sam Coupe, never played it on this system.
comment on 2010-04-16 13:16:31
WonderboyJoin Date: 2009-09-12
comment on 2010-04-16 13:19:29
WonderboyJoin Date: 2009-09-12
Pretty good ot the Sam! similar to Amiga! I've seen videos on youtube, never played anything on a Sam Coupe system!
comment on 2010-04-25 18:37:05
FreddyJoin Date: 2009-09-07
Nice conversion from the 16bits! I think the Sam Coupe's hardware had the ability to display good graphics (and sound), although I would prefer the Amstrad CPC+ hardware... I wonder, why a CPC+ version of The Lemmmings never released?
comment on 2010-04-25 18:41:11
FreddyJoin Date: 2009-09-07
Hey have anyone listen to the Commodore's music of the game? It's awesome! Almost similar to the Amiga (well almost...)
comment on 2014-08-22 14:12:34
rogerjowettJoin Date: 2014-08-22 trying to persuade LCD to modify bmp2scr can anyone help? z80 coders and pc programmers wanted
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