PC MS-DOS games list! 
Total reviews!
Handheld: 57
16/32bit Computers: 773
8bit Computers: 411
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 107
128bit Consoles: 28
OnLine members
Currently: 16
Retro Partners!

Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Total hits!
Free counters!
Random Old Ads!
Game info

Sango Fighter 2

Sango Fighter 2
DeveloperPanda Entertainment
PublisherPanda Entertainment
Reviewed byndial
Sango Fighter 2 (also known as Fighter In China 2) is the sequel to the 1993 Sango Fighter title. The game was released in 1995 for the MS-DOS and is one of the best DOS fighting games of all time. Sango Fighter 2 was also released for the Super A'Can (a Taiwanese video games console by Funtech) and the NEC PC 98.
Sango Fighter 2STORY / GAMEPLAY
The story takes place around the Three Kingdoms period of the Chinese history and it is very similar to the Street Fighter and Samurai Shodown games, but this time, with historical context. The game includes 5 additional characters to its predecessor (Zhang Liao, Gan Ning, Taishi Ci, Huang Gai and Sun Ce) and each of the Chinese warriors vary from skilled melee fighters to powerful magicians. On the Arcade Mode, you may select one of the 16 available warriors and fight your opponents in one-on-one close quarters combat. Each opponent has his/her own (different) stage and the objective of each round is the usual of the genre: deplete the opponent's vitality before the time runs out. Aside from your energy bar, Sango Fighter 2 also features a power bar that fills up during the battle. The bar needs to max out and it then delivers a special move with increased damage.
Of course the game has a two-players mode in which you can play against a friend, although the keyboard lags a bit when both players are issuing complex commands.
Apart from the classic one-on-one fights of the Arcade Mode, some cool strategy concepts are thrown in. You can select to play in the Story mode in which you can attack and occupy the most important regions in China. When attacking a region, you may choose how many soldiers will siege. The battle begins with your troops against the enemy defending forces and the last opponent is the forces' General himself.
Sango Fighter 2 is great although its few gameplay glitches such as the unresponsive (sometimes) movements and the frame-rate problems in the characters' animations.

As already said, the graphics are great. All opponents have their own stage like small villages, beautiful natural environments and more, and they all look amazing and very colorful! But some glitches on the animation limits the ability to perform some cool combos and the controls sometimes feel unresponsive.
The game's sound is good, offering several sampled sound effects whilst there are several nicely composed Chinese-style tunes between loading screens and during each fight.
  • Sango Fighter 2
  • Sango Fighter 2
  • Sango Fighter 2
  • Sango Fighter 2
  • Sango Fighter 2
  • Sango Fighter 2
  • Sango Fighter 2
  • Sango Fighter 2
  • Sango Fighter 2
  • Sango Fighter 2
  • Sango Fighter 2
  • Sango Fighter 2
Hardware information

PC (ms-dos based)

PC (ms-dos based)CPU: Various processors from Intel,AMD, Cyrix, varying from 4.77Mhz (Intel 8088) to 200Mhz (Pentium MMX) and up to 1995 (available on this site)
MEMORY: 640Kb to 32MB RAM (typical up to 1996)
GRAPHICS: VGA standard palette has 256 colors and supports: 640x480 (16 colors or monochrome), 640x350 in 16 colors (EGA compatability mode), 320x200 (16 or 256 colors). Later models (SVGA) featured 18bit color palette (262,144-color) or 24bit (16Milion colors), various graphics chips supporting hardware acceleration mainly for 3D-based graphics routines.
SOUND: 8 to 16 bit sound cards: Ad-Lib featuring Yamaha YMF262 supporting FM synthesis and (OPL3) and 12-bit digital PCM stereo, Sound Blaster and compatibles supporting Dynamic Wavetable Synthesis, 16-bit CD-quality digital audio sampling, internal memory up to 4MB audio channels varying from 8 to 64! etc. Other notable sound hardware is the release of Gravis Ultrasound with outstanding features!
The PC (ms-dos based) (default) color palette
CGA: 16-color palette (4 on-screen)
EGA: 64-color palette (16 on-screen)
VGA: 256-color palette (256 on-screen)
No comments added yet
Login to leave your message!
Our featured games
Lethal Species
Play old-school now!
Music Player!
Play ZX on-line!!
Play CPC on-line!!
Boot Screens!
Retro-games Trivia!
Old-school Crossword!
Is this my palette?
The logo evolution!
Beat them All!
Design & Developed by ndial
Free counters!