Your job in this action puzzler is to help prehistoric cavemen to evolve by helping them discover tools, the wheel, weapons, or even fire. Dino Dudes Evolution was developed initially for the ST as "The Humans" in 1992, and re-released on the Atari Falcon, Atari Jaguar and the Atari Lynx a couple of years later with better graphics and sound.
You'll find your Dino Dudes waiting - aimless and bored - around the level. Don't be misled - each is a prehistoric power-house ready to make it through evolution. To succeed, you have to learn to control several Dino Dudes to work together as a team. It takes precision and teamwork to master the difficult task of survival. After all, becoming the dominant species isn't easy - especially with all those hungry dinosaurs roaming around out there. Picking Up and Dropping Objects (either select the Pick-Up icon using the c button and press the b button or down on the joypad) to pick up the item. When your dino dude picks up the item, the action bar will display a new set of icons for you to choose from, offering a range of actions possible with your new item. You may also form a Dino Dude Ladder/Stacking by stacking your dino dudes on top of one another to form ladders. Ladders are useful for moving up and down through the levels. Inside a cave you have to guide your cavemen through their lives discovering spears, fire, and the occasional T-Rex who enjoys biting the heads off of your dudes. Note that each cave is loaded of pre-historic enemies to battle, including dinosaurs and rival tribesmen. Tons of obstacles to overcome, including cliffs, boulders and famished carnivores. Discover and master the use of fire, spears, ropes, even powerful witchdoctors. Note that it can get frustrating trying to figure out exactly what to do but it's a fun diversion. The game features 80 tough to complete levels.
The Atari Jaguar port offers pretty good graphics, similarly to the Atari Falcon version, and featuring 256-color screens with nicely drawn backgrounds. . Sprites although small, are cute and nicely animated too. The sound is also nice with good music and digitized sound effects.
In-game music sample:
CPU: The main processor is called "Jaguar" and it is based on a RISC 3000 MIPS. Co-Processor: MC68000 at 13,3MHz used as a general purpose control processor. MEMORY: 2Mb (64bit bus usinf 4x16bit fast page mode DRAMS GRAPHICS: GPU is called Tom at 26,59MHz, 32bit RISC architecture, 4Kb int. cache. Object Processor: 64bit RISC architecture (could do a variety of graphic architectures). Blitter: 64bit RISC architecture managing high speed logic ops, z-buffering, Gouraud Shading (64bit int.registers). DRAM Controller, 32bit memory management. SOUND: Sound chip is called Jerry. DSP 32bit RISC acrhitecture with 8Kb int.cache. It has CD quality sound while the number of channels used depends on the software. Two DAC (stereo) convert digital data to analog sound signals. Full stereo.