The Duel: Test Drive II is a car racing / simulator game initially released for the 16bit Amiga and Atari ST and later ported to the 8bit Amstrad CPC, Commodore 64, Sinclair ZX and MSX systems.
STORY / GAMEPLAY In The Duel: Test Drive II your goal is to finish first in a 1-on-1 super cars race and evade the police that initiates an APB every time you exceed speed limits. The game made its debut on the 16bit Amiga and Atari ST home computers. The Duel is the sequel to the first Test Drive and has more features based on its overall design. The game is played through the car's dashboard view. The main sports cars featured is the Ferrari F40 and the Porsche 959. The background is no longer the old brownish rocky cliff and the scenery presents a variety of different environments like forests and mountains. There are also lots of hazards throughout the races that you need to avoid otherwise you'll be making some serious damage to your car. Apart from racing against the computer, you also have the option to race against time. This time-trial helps you do a little practice with the car's controls before you race against the AI opponent. When racing, you not only have to beat the other super car but you must also race as fast as you to escape the police and reach to the next gas station; your car is equipped with a radar that can alert you every time a police car is near. The game is quite addictive and well presented and if you master its controls you will be playing it for hours!
GRAPHICS / SOUND The Commodore version has really nice graphics with excellent colors and impressive car dashboard details taken from the original (Amiga) title. The speed and rpm indicators here are all mechanical, while the ZX, MSX and CPC versions use digital. Also the backgrounds include most of the original details (i.e. highway signposts, mountains landscapes, sky details etc) in contrast to its other 8bit competitors. The scrolling has a few glitches but overall the game runs smoother. The sound on the C64 is also impressive, featuring the original introductory tune with the driver starting the Porsche, followed by the Ferrari scene. The in-game sound features engine throttling, braking and crashing sound effects.