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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
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Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
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Super Star Soldier - pcengine
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Game info
Commodore64

Thunder Jaws

Thunder Jaws
GenreAction Adventure
DeveloperDomark Software
PublisherDomark Software
Released1991
Rating
Graphics:8.0
Sound:8.0
Gameplay:7.0
Overall:8.0
Reviewed byndial
Thunder Jaws is an action adventure game, originally released for the arcades by Atari Games in 1990, and later ported to all major home computers like the 16bit Commodore Amiga, Atari ST and the 8bit Amstrad CPC, Commodore 64 and ZX Spectrum.
 
Review
Thunder Jaws STORY / GAMEPLAY
An evil woman named Madam Q has kidnapped a female group of swimmers (!) to conduct a series of hideous human experiments. You, as a secret service agen must stop her evil plans and rescue them as soon as possible. The game has two different gameplay zones (the underwater zone and the base zone) throughout each stage. Diving into the underwater zone you swim through the level looking for an exit to proceed to the base zone. You're armed with a standard spear gun to kill enemies like other armed divers, sharks or even destroy torpedo launchers. You may also find other weapons (of limited ammo that is) either on the ground or when specific enemies are eliminated. Inside the base zone, you walk and jump across platforms, shooting everything that moves until you reach the end of the stage. The enemies vary from divers, robots and more. Note that at the end of some levels you'll have to confront a big boss. Overall, Thunder Jaws is a neat game of great action.

GRAPHICS / SOUND
The C64 version looks great and has a good selection of colors. The background scrolling is smooth, in contrast to the CPC and ZX versions that are a bit slow. The sprites are nicely designed and animated and the playable area is larger compared to its 8bit counterparts. The sound has some typical, loud shooting sound effects and explosions, a cool intro tune but no in-game music at all.
 
Screenshots
  • Thunder Jaws
  • Thunder Jaws
  • Thunder Jaws
  • Thunder Jaws
  • Thunder Jaws
  • Thunder Jaws
 
Sound samples
Intro music:  In-game sound:
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
 
 
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
read more...
The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
 
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