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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Game info
CDi

Litil Divil

Litil Divil
GenreAction Puzzle
DeveloperGremlin Graphics
PublisherPhilips Media
Released1995
Rating
Graphics:8.5
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
An impressive (CD-ROM only) action puzzle game from Gremlin Interactive released in 1993 for the Amiga CD32, PC-DOS and in 1995 on Philips CDi.
 
Review
Litil Divil
The objective of the game is to control the devil Mutt through a series of five mazes to gather a Mystic Pizza of Plenty. Mutt would have rather stayed in bed, but he was appointed by a nasty fellow to pick straws with a bunch of other devils, as is shown in the introduction movie. Unfortunately for him, he picked the shortest one and became the loser who had to collect the Pizza of Plenty. The dungeons have been scattered with rooms which Mutt needs to explore and in which he has to solve small puzzles or beat enemies to acquire objects that are needed to successfully accomplish the dungeon. The on-screen map helps to keep you from getting too lost, but for long term play, graph paper might be a help. Keeping the fun alive, and allowing you to use your brain... not just your thumb speed.

The graphics on the CD-i system are identical to the Amiga CD32 version (but someone said that are a bit better on the Philips systems concerning the number of colors being used...). The character animation are wonderful, and the backgrounds are very colorful and detailed! I liked this pseudo-3d style of the overall level design to be honest! The sound is equally good too, featuring nice in games CD music but just a few digitized sfx (the only disappointing thing here....)
 
Screenshots
  • Litil Divil
  • Litil Divil
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  • Litil Divil
  • Litil Divil
  • Litil Divil
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  • Litil Divil
 
Gameplay sample
 
Comparable platforms
Philips CDi
Commodore CD32
 
Hardware information

CDi

CDiCPU: 16/32-bit 68070 CISC Chip at 15,5MHz
MEMORY: 640Kb to 32MB RAM (typical up to 1996)
GRAPHICS: 24bit RGB 16,7 million-color palette (32,768 on screen), supporting resolutions from 384x280 to 768x560, supports VideoCD and Digital Video
SOUND: MCD 221 chip, 16bit 8 channel stereo sound, CD-audio
read more...
The CDi (default) color palette
24bit RGB 16,7 million-color palette (32,768 on screen)
 
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