STORY / GAMEPLAY
The game is set on the Pacific Theater during the WWII and the goal is to defeat the enemies (the Japanese army) by destroying enemy bunkers, turrets and barracks planted in a series of islands and eliminate all the enemy ground forces either with bombs or with your machine guns. The game is a bit difficult to control as you must dive all the way down to shoot enemy troops. So you always have to be careful not to crash on the ground! You are also assigned to sink Japanese battleships, destroyers, and aircraft carriers. The available weapons to complete these objectives are some limited bombs, rockets and torpedoes (carrying only one at a time). Apart from the ground targets there are several enemy aircrafts to intercept you, so you gonna need some rockets at this occasion. Whenever necessary, you may fly backwards the screens to shoot the targets again and finish your destructive objectives. The game starts aboard the USS Warp aircraft carrier, as its main function is to provide air support.
GRAPHICS / SOUND
Wings Of Fury on the CPC looks great and sports impressive graphics (pretty close to the Amiga). Also, the CPC has a few more details compared to the original Apple II and uses a better color palette (compared to any other 8bit counterparts). One cons is its animation that suffers a bit, increasing the game's difficulty level and pushing you to be a bit precise on the controls, especially when diving to shoot ground troops or to release torpedoes and bombs. The game's sound is good and includes your aircraft's engine, guns firing and explosions.
GAMEPLAY SAMPLE VIDEO
On our video below you may watch the Commodore 64, Amstrad CPC, Amiga and Sharp X68000 (as Wings) versions of the game.
The Amstrad CPC version is at 04:42.