Amstrad CPC games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 730
8bit Computers: 404
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 106
128bit Consoles: 28
OnLine members
Currently: 13
Partners!
Retro Partners!



Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Total hits!
Free counters!
Puzzle!
Random Old Ads!
 
Game info
AmstradCPC

Wings of Fury

Wings of Fury
GenreShoot em Up
DeveloperBrøderbund Software
PublisherBrøderbund Software
Released1990
Rating
Graphics:8.0
Sound:7.0
Gameplay:7.0
Overall:7.0
Reviewed byndial
Wings of Fury is a multi scrolling action shoot 'em up game where you pilot your F6F Hellcat to fight at the Pacific Theater of War during World War II. The game was originally released for the Apple II computers and in 1990 was ported to the Commodore Amiga, DOS, Amstrad CPC and Commodore 64. In 1999, Wings If Fury was also released for the Game Boy Color. Note there's an alternative version of the game called "Wings". Wings was released for the Sharp X68000 computers in 1989 and in this game you fly a Zero fighter of the Japanese Air Force!
 
Review
Wings of FurySTORY / GAMEPLAY
The game is set on the Pacific Theater during the WWII and the goal is to defeat the enemies (the Japanese army) by destroying enemy bunkers, turrets and barracks planted in a series of islands and eliminate all the enemy ground forces either with bombs or with your machine guns. The game is a bit difficult to control as you must dive all the way down to shoot enemy troops. So you always have to be careful not to crash on the ground! You are also assigned to sink Japanese battleships, destroyers, and aircraft carriers. The available weapons to complete these objectives are some limited bombs, rockets and torpedoes (carrying only one at a time). Apart from the ground targets there are several enemy aircrafts to intercept you, so you gonna need some rockets at this occasion. Whenever necessary, you may fly backwards the screens to shoot the targets again and finish your destructive objectives. The game starts aboard the USS Warp aircraft carrier, as its main function is to provide air support.

GRAPHICS / SOUND
Wings Of Fury on the CPC looks great and sports impressive graphics (pretty close to the Amiga). Also, the CPC has a few more details compared to the original Apple II and uses a better color palette (compared to any other 8bit counterparts). One cons is its animation that suffers a bit, increasing the game's difficulty level and pushing you to be a bit precise on the controls, especially when diving to shoot ground troops or to release torpedoes and bombs. The game's sound is good and includes your aircraft's engine, guns firing and explosions.

GAMEPLAY SAMPLE VIDEO
On our video below you may watch the Commodore 64, Amstrad CPC, Amiga and Sharp X68000 (as Wings) versions of the game.
The Amstrad CPC version is at 04:42.
 
Screenshots
  • Wings of Fury
  • Wings of Fury
  • Wings of Fury
  • Wings of Fury
  • Wings of Fury
  • Wings of Fury
 
Gameplay sample
 
Comparable platforms
Commodore C64
Amstrad CPC
 
 
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
read more...
The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
 
Comments
comment on 2019-05-02 08:19:12
alex76grJoin Date: 2017-03-19
Είχα ασχοληθεί αρκετά μαζί του αλλά δυσκόλευε απότομα στα μετέπειτα επίπεδα.
 
 
Login to leave your message!
 
Our featured games
Lethal Species
Play old-school now!
Music Player!
Play ZX on-line!!
Play CPC on-line!!
Boot Screens!
Retro-games Trivia!
Old-school Crossword!
Is this my palette?
The logo evolution!
Manuals!
Beat them All!
Design & developed ndial / dialtech.gr
Google+
 
Free counters!