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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Stardust - AtariSTE
Stardust - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
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Jim Power - snes
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Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
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Super Star Soldier - pcengine
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God Of War - PS2
Gran Turismo 4 - PS2
Halo Combat Evolved - xbox
SoulCalibur - Dreamcast
Under Defeat - Dreamcast
Soul Calibur 2 - GameCube
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Metroid Fusion - GBA
Raiden - Lynx
Jungle Book, The - GameGear
Robocod - GameGear
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Game info
AmstradCPC

Monument

Monument
GenreAction Adventure
Developer / PublisherZeppelin
Released1991
Media1 x tape
Rating
Graphics:7.0
Sound:6.0
Gameplay:7.0
Overall:7.0
Reviewed byndial
A quest of a hero for a monument in order to repel the alien forces starts somewhere in the future in a ruined city full of hostile robots! Monument is a multi platform action game released only for the Amstrad CPC computers.
 
Review
MonumentSTORY / GAMEPLAY
A species of alien robots unleashes a deadly attack against the colony marking one of the wildest moments in mankind's history. A group of survivors decides to counterattack equipped with superconducting weapons they prepared for the ultimate attempt to repel the alien forces and reach the Monument.You control a soldier wandering in the destroyed city to find the Monument within the ruins. But you must be very careful as the city is swarmed by the hostile robots. You have to shoot the robots and find your way to the Monument safely. Apart from the metal menace you must also avoid enemy mines and mounted cannons! Monument is a quite difficult game to play as you can die too easily, especially by mines and other traps.

GRAPHICS / SOUND
The graphics are nicely drawn and, although their limited colors, the game is well designed and represents a great post-apocalyptic atmosphere. The animation is quite smooth with no particular problems, but the game runs in flip screen mode. As far as the sound, Monuments has a few sound effects such as gunfire and explosions, but no in-game music or even an introductory tune.
 
Screenshots
  • Monument
  • Monument
  • Monument
  • Monument
  • Monument
  • Monument
 
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
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The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
 
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