A 1989 side scrolling shooting game released on the arcades hardware by Capcom, and ported to home computers on 1990.
The game is a typical side scrolling shooter, going against the trend of other Capcom shooters, such as 1942, and 1943. It is like other Capcom shooters, the player has a life / energy bar that is consumed over the course of a single life as the player sustains damage, a trait highly uncommon among other comparable arcade-style shooters which normally use a system of reserve lives, where one of which is lost upon a single enemy hit. Your have the choice of 3 different characters to play as - Mickey Simon and his F-14 Tomcat, Shin Kazama with the F-20 Tigershark or Greg Gates and the A-10 Thunderbolt! Also featuring a simultaneous 2-player option.
This is an excellent conversion of the hit Capcom arcade game, UN Squadron has some of the best graphics I've ever seen on the CPC, featuring vivid colours, some excellent intro music theme and a very fair difficulty curve. The game also features good in game sound effects. Although some may find the gameplay a bit repetitive, I highly recommend you play this game.
CPU: ZiLOG Z80 4MHZ MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards) GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.