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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
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Game info
AmstradCPC

The Blues Brothers

The Blues Brothers
GenrePlatform Shooter
DeveloperTitus Interactive
PublisherTitus Interactive
Released1992
Rating
Graphics:6.0
Sound:7.0
Gameplay:6.0
Overall:6.0
Reviewed byndial
Based on the famous film, The Blues Brothers, the men in dark suits and shades are back to rock 'n roll us on the Atari ST, Commodore Amiga, Commodore 64, Amstrad CPC, PC (DOS) and Nintendo NES, thanks to Titus.
 
Review
The Blues BrothersSTORY / GAMEPLAY
Jake and Elwood Blues, spent a long time in prison and now they are out. They are both musicians and form a The Blues Brothers band and are in pursuit of their lost music equipment and ... fame. You control either Jake or Elwood and take him through 6 different levels trying to retrieve their stuff and in the end attend a concert. To do that, both brothers must first escape from prison, swim through the catacombs and fight their way at the big city's roads before they can start their concert! The game supports a two-player mode as well. You have to fight, walk, run, crawl, swim, duck and fly your way in all levels. There is no real apparent difference between the characters except of their looks and their unique funny idle moments. And the game is fun as well since you can use balloons to float and discover hidden areas, swim inside giant fish tanks, go through a maze of conveyor belts and a lot more to encounter including the bad guys like security guards, villains, dogs etc. Killing the "baddies" can be done by lifting and throwing wooden crates towards them. These crates can be found scattered around the levels. Collect 100 records or pick-up some cool looking shades and you'll win an extra life too! Blues Brothers is a classic multi-scrolling platform game, where you take down incoming foes and activate certain objects to progress. As long as you master the controls, Blues Brothers is a cool title to play and it keeps you coming back for more!

GRAPHICS / SOUND
The graphics on the Amstrad CPC are good although they are mostly based on blue (!) and the gameplay screen is rather small. The main hero's sprite moves normally while the enemy ones move a bit...funny(!) As for this version's sound there's an in-game music based on "Everybody needs somebody" Blues Brothers' hit, but unfortunately there are no simultaneous sound effects.
 
Screenshots
  • The Blues Brothers
  • The Blues Brothers
  • The Blues Brothers
  • The Blues Brothers
  • The Blues Brothers
  • The Blues Brothers
 
Sound samples
Intro music:  In-game sound:
 
Comparable platforms
Amstrad CPC
Commodore C64
 
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
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The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
 
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