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Game info
Amiga

Nick Faldo s Golf

Nick Faldo s Golf
GenreSports
DeveloperImages Software
PublisherGrandslam Interactive
Released1993
Rating
Graphics:8.0
Sound:7.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Nick Faldo's Championship Golf is a sports (golf) videogame, published in 1992 and 1994 by Grandslam Entertainment for the Amiga, Amiga CD32, Commodore 64 and PC (DOS).
 
Review
Nick Faldo s GolfSTORY / GAMEPLAY
This is a golf game so if you haven't played one on a computer you'll have to first practice a lot. In this way you'll have the option to tune up your putting, bunker play and several other potentially problematic areas. When satisfied with your progress you may go to shoot a round. Up to four players can take part in either stroke play or match play (competing hole by hole). The gameplay is easy as long as you master your skills with practice. Nevertheless, the controls method of the swing-o-meter is a bit awkward; it is presented as a double-click power-bar on the left and it's a bugger to grip with! Note also that, although the accuracy point grows with success, it actually diminishes with the reverse, resulting in early frustrations. Other than those two drawbacks, the game is great fun to play and won't disappoint!

GRAPHICS / SOUND
The game has cool graphics. Although the colors are limited to 32, Nick Faldo's Golf looks great with its rather pseudo-3D environment. There is a very reasonable facsimile of a golf course, complete with blades of grass, beautifully detailed trees, sandy bunkers and more plus the main sprite! Nick himself sports an impressive array of tank tops and basks in an all digitized glory! Such is the smoothness of realism, that when a shot is taken it looks as though you are watching a piece of video footage. Very impressive indeed for its time. The game was also released for the AGA chipsets and DOS PCs, featuring 256 colors on-screen.
The sound is typical, with only a few ambient sampled effects like bird sounds, club swishes etc while there is also a nice music score at the main menu.
 
Screenshots
  • Nick Faldo s Golf
  • Nick Faldo s Golf
  • Nick Faldo s Golf
  • Nick Faldo s Golf
  • Nick Faldo s Golf
  • Nick Faldo s Golf
  • Nick Faldo s Golf
  • Nick Faldo s Golf
  • Nick Faldo s Golf
  • Nick Faldo s Golf
  • Nick Faldo s Golf
  • Nick Faldo s Golf
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
 
Hardware information

Amiga 500/500+

Amiga 500/500+CPU: Motorola MC68000 7.16 MHz
MEMORY: 512KB of Chip RAM (OCS chipset - A500), 512 KB of Slow RAM or Trapdoor RAM can be added via the trapdoor expansion, up to 8 MB of Fast RAM or a Hard drive can be added via the side expansion slot. The ECS chipset (A500+) offered 1MB on board to 2MB (extended) of Chip RAM.
GRAPHICS: The OCS chipset (Amiga 500) features planar graphics (codename Denise custom chip), with up to 5 bit-planes (4 in hires), allowing 2, 4, 8, 16 and 32 color screens, from a 12bit RGB palette of 4096 colors. Resolutions varied from 320x256 (PAL, non-interlaced, up to 4096 colors) to 640x512 (interlace, up to 4 colors). Two special graphics modes where also included: Extra Half Bright with 64 colors and HAM with all 4096 colors on-screen. The ECS chipset models (Amiga 500+) offered same features but also extra high resolution screens up to 1280x512 pixels (4 colors at once).
SOUND: (Paula) 4 hardware-mixed channels of 8-bit sound at up to 28 kHz. The hardware channels had independent volumes (65 levels) and sampling rates, and mixed down to two fully left and fully right stereo outputs
read more...
The Amiga 500/500+ (default) color palette
12bit RGB 4096-colors palette
(32 to 4096 colors on screen)
 
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