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Game info
Amiga

Krusty Super Fun House

Krusty Super Fun House
GenreArcade Platform
DeveloperAudiogenic
PublisherVirgin Games
Released1992
Rating
Graphics:8.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Krusty's Super Fun House, is a puzzle platform game, originally named Rat-Trap, based on The Simpsons cartoon series. The game was released for the Amiga, Nintendo NES, DOS, Sega Master System, Game Boy and the 16bit Nintendo Super NES and Sega Mega Drive / Genesis.
 
Review
Krusty Super Fun HouseSTORY / GAMEPLAY
Your city has been overrun by rats(!) Your mission is to force those little animals inside an extermination machine, controlled by little Bart! The idea surely can freak someone out, but the game is so fun to play. Using different objects and obstacles, Krusty must create a path for the rats to follow and guide them towards their doom. Other creatures, such as snakes and flying pigs, attempt to hinder Krusty's progress by injuring him. Krusty can attack those extra foes by throwing pies(!) in order to defeat them. In each stage, each extermination device is run and controlled by a different character, including Bart, Homer, Corporal Punishment, and Sideshow Mel. The game follows the classic run, shoot and jump-onto-platforms pattern as most games of its era. So things are pretty familiar to the average gamer.

GRAPHICS / SOUND
The graphics on the Amiga version are colorful and detailed, giving the impression of a cartoon movie. And it also has some funny stuff like watching Homer Simpson wandering around dressed like a clown! The animation is smooth and the sprites are faithful enough to their TV characters. The game's sound features some nice in-game tunes and funny sound effects, but nothing special for the Amiga standards.
 
Screenshots
  • Krusty Super Fun House
  • Krusty Super Fun House
  • Krusty Super Fun House
  • Krusty Super Fun House
  • Krusty Super Fun House
  • Krusty Super Fun House
  • Krusty Super Fun House
  • Krusty Super Fun House
  • Krusty Super Fun House
  • Krusty Super Fun House
  • Krusty Super Fun House
  • Krusty Super Fun House
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
 
Comparable platforms



32 colors
Commodore Amiga OCS/ECS



64 colors
PC MS-DOS
 
Hardware information

Amiga 500/500+

Amiga 500/500+CPU: Motorola MC68000 7.16 MHz
MEMORY: 512KB of Chip RAM (OCS chipset - A500), 512 KB of Slow RAM or Trapdoor RAM can be added via the trapdoor expansion, up to 8 MB of Fast RAM or a Hard drive can be added via the side expansion slot. The ECS chipset (A500+) offered 1MB on board to 2MB (extended) of Chip RAM.
GRAPHICS: The OCS chipset (Amiga 500) features planar graphics (codename Denise custom chip), with up to 5 bit-planes (4 in hires), allowing 2, 4, 8, 16 and 32 color screens, from a 12bit RGB palette of 4096 colors. Resolutions varied from 320x256 (PAL, non-interlaced, up to 4096 colors) to 640x512 (interlace, up to 4 colors). Two special graphics modes where also included: Extra Half Bright with 64 colors and HAM with all 4096 colors on-screen. The ECS chipset models (Amiga 500+) offered same features but also extra high resolution screens up to 1280x512 pixels (4 colors at once).
SOUND: (Paula) 4 hardware-mixed channels of 8-bit sound at up to 28 kHz. The hardware channels had independent volumes (65 levels) and sampling rates, and mixed down to two fully left and fully right stereo outputs
read more...
The Amiga 500/500+ (default) color palette
12bit RGB 4096-colors palette
(32 to 4096 colors on screen)
 
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