Total reviews!
Handheld: 57
16/32bit Computers: 743
8bit Computers: 405
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 107
128bit Consoles: 28
OnLine members
Currently: 14
Partners!
Retro Partners!



Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Total hits!
Free counters!
Puzzle!
Random Old Ads!
 
Game info
Amiga

Midnight Resistance

Midnight Resistance
GenrePlatform Shooter
DeveloperSpecial FX
PublisherOcean Software
Released1990
Rating
Graphics:7.0
Sound:7.0
Gameplay:8.0
Overall:7.0
Reviewed byndial
Midnight Resistance is a side scrolling action shooter game, developed and published by Data East on the arcades and converted by Ocean to the Sega Mega Drive, Amiga (OCS), Atari ST, CPC, ZX and C64 in 1990.
 
Review
Midnight ResistanceSTORY / GAMEPLAY
You are a special forces soldier of the rebel organization called "Midnight Resistance". Your main enemy is Crimson Corps, a paramilitary organization run by a mad man named King Crimson. King Crimson kidnapped a valuable scientist to force him take part in his evil plans to conquer the world. This scientist happens to be your grandfather, so your mission is pretty justified if you ultimately kill everyone on sight. It's your duty as a soldier to save the world and your obligation as a grandson to help your granddad! You must buckle up, grit your teeth and get ready to confront enemy soldiers, mounted machines guns, traps, armored vehicles plus big bosses. On your way you can gain a sort of coins (they look more like keys actually) which you can use them on an armory depot and exchange them with better weapons. The world is divided into 9 levels, each one with its own end boss. The gameplay is quite tough, so this game needs patience and some practice. The Amiga conversion includes the cool 2-players mode.

GRAPHICS / SOUND
The Amiga conversion has good visuals and smooth scrolling (pretty close to the original) though the colors are quite dark! The sprites and the environments are nicely detailed. As with the ST counterpart, the HUD is no longer superimposed over the playfield (as on the arcade version). The game's sound is also good and it offers a nice in-game tune and lots of sampled sound effects. Unfortunately you can't have both since you have to select either music or sound effects by pressing the S button during gameplay.

GAMEPLAY SAMPLE VIDEO
On our video below you may watch the ZX Spectrum, Amstrad CPC, Commodore 64, Atari ST, Amiga, Sega Mega Drive conversions and the original arcade version of the game.
The Amiga version is at 19:38.
 
Screenshots
  • Midnight Resistance
  • Midnight Resistance
  • Midnight Resistance
  • Midnight Resistance
  • Midnight Resistance
  • Midnight Resistance
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
 
Comparable platforms
Atari ST
Commodore Amiga OCS/ECS
 
 
Hardware information

Amiga 500/500+

Amiga 500/500+CPU: Motorola MC68000 7.16 MHz
MEMORY: 512KB of Chip RAM (OCS chipset - A500), 512 KB of Slow RAM or Trapdoor RAM can be added via the trapdoor expansion, up to 8 MB of Fast RAM or a Hard drive can be added via the side expansion slot. The ECS chipset (A500+) offered 1MB on board to 2MB (extended) of Chip RAM.
GRAPHICS: The OCS chipset (Amiga 500) features planar graphics (codename Denise custom chip), with up to 5 bit-planes (4 in hires), allowing 2, 4, 8, 16 and 32 color screens, from a 12bit RGB palette of 4096 colors. Resolutions varied from 320x256 (PAL, non-interlaced, up to 4096 colors) to 640x512 (interlace, up to 4 colors). Two special graphics modes where also included: Extra Half Bright with 64 colors and HAM with all 4096 colors on-screen. The ECS chipset models (Amiga 500+) offered same features but also extra high resolution screens up to 1280x512 pixels (4 colors at once).
SOUND: (Paula) 4 hardware-mixed channels of 8-bit sound at up to 28 kHz. The hardware channels had independent volumes (65 levels) and sampling rates, and mixed down to two fully left and fully right stereo outputs
read more...
The Amiga 500/500+ (default) color palette
12bit RGB 4096-colors palette
(32 to 4096 colors on screen)
 
Comments
No comments added yet
 
Login to leave your message!
 
Our featured games
Lethal Species
Play old-school now!
Music Player!
Play ZX on-line!!
Play CPC on-line!!
Boot Screens!
Retro-games Trivia!
Old-school Crossword!
Is this my palette?
The logo evolution!
Manuals!
Beat them All!
Design & developed ndial / dialtech.gr
Google+
 
Free counters!