Namco's classic Ridge Racer franchise after its great success on the Playstation, it hits Nintendo 64 as Ridge Racer 64, a semi-port of sorts complete with new tracks and cars, a four-player mode, a brutally fast sensation of speed and an all-new gameplay mechanic to boot. It also features its very own set of desert tracks exclusive to the Nintendo 64. It features 25 cars, many of which are not playable at first and must gradually be unlocked. innovation with a remarkably well designed new gameplay mechanic that enables players to use full 360 degree power-slides to zip around sharp turns without losing speed. The game also supports a multiplayer mode.
The game uses solid frame-rate and an impressive visual look much like the arcade version and slightly better than the Playstation. Environments are colorful and detailed, and while vehicles are decidedly low in polygon-count they still come off all right. The sound features a great little music soundtrack as well as nice soundtracks while racing and digitized voice and sound effects.