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Handheld: 57
16/32bit Computers: 830
8bit Computers: 413
8bit Consoles: 58
16bit Consoles: 78
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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Game info
Commodore64

Wrath of the Demon

Wrath of the Demon
GenreAction Adventure
DeveloperAbstrax
PublisherReadysoft
Released1991
Rating
Graphics:9.0
Sound:9.0
Gameplay:9.0
Overall:9.0
Reviewed byndial
Wrath of The Demon is a great action adventure game and technically one of the most polished action adventure games ever developed for the Amiga and Atari ST! The game consists of a variety of scenes each of which contains some sort of a task for completion and, while they are not outstandingly original, they are sufficiently varied to prevent boredom from setting in. The game was also released for the MS-DOS systems and the 8bit Commodore 64.
 
Review
Wrath of the DemonEarly in the 90s, the quality of the games for the C64 increased dramatically. Lots of talented developers discovered new ways to push the good old C64 hardware to its limits. This attempt resulted in games with better graphics and music, but not necessarily better gameplay. The most important factor on the gameplay quality is the design and innovation and not the machine's technical capabilities. Wrath of the Demon is one of these attempts, initially written for the Amiga and Atari ST and later released on the Commodore 64/128 (and MS-DOS).

STORY / GAMEPLAY
The quest begins in a fantasy world where an evil magician called Anthrax summons a Demon in order to take over everything. By the time he is summoned, the Demon brings hordes of freaking creatures along. The Kingdom's Princess is lost and the King fears that the Demon took her away. You are the only one who can help find the Demon, kill him, bring the Princess back to safety and put an end to Anthrax's plans. The way is extremely difficult though as you have to avoid traps and fight against flying creatures, giants and, finally, the Demon himself. Wrath Of The Demon is one of the toughest games ever made and one of the most technically advanced, at least for the more powerful home machines Amiga, Atari ST and PC (DOS). The game's controls are responsive and the game tasks are quite entertaining while they need some skills to complete.

GRAPHICS / SOUND
The C64 background graphics are spectacular, colorful and beautifully designed. The sprites also look good and the scrolling is quite smooth, while sometimes the monsters' offensive moves look funny. Overall, most of the original (Amiga) graphics details are present on this 8bit version, which is very impressive! Soundwise, the C64 version is equally cool. All the 16bit original tunes are here, including the great intro theme composed by David Whittaker.
 
Screenshots
  • Wrath of the Demon
  • Wrath of the Demon
  • Wrath of the Demon
  • Wrath of the Demon
  • Wrath of the Demon
 
Sound samples
Intro music:  In-game sound:
 
 
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
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The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
 
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