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Game info
AmigaAGA

Banshee

Banshee
GenreAction Shooter
DeveloperCore Design
PublisherCore Design
Released1994
Rating
Graphics:8.0
Sound:9.0
Gameplay:9.0
Overall:9.0
Reviewed byndial
Banshee most likely is one of the best vertical shoot 'em up games for the Amiga A1200 and CD32 systems. The game was released in 1994 by Core Design.
 
Review
BansheeSTORY / GAMEPLAY
Banshee is a vertical shoot 'em up and its design and concept is quite strange. That is, imagine a world where time and technology have stood still for decades. There are no wars, no diseases and people of all races live together in peace! Well, this happens until the earth is attacked by the evil Blardax Maldrear (!), alien forces that invade our planet with only one purpose: destruction! Heavily influenced by the classic arcade shooter "1942", Banshee roars into life against an ocean of enemy swarms! You have to shoot anything and everything that moves, flies or floats! From armored tanks, trains, to troops, planes, naval forces and all other means of enemy military hardware will do everything in their power to take you down. The game supports a two player option as well, increasing the fun factor! The game is played as every other classic vertical shoot 'em up, where you shoot enemies, collect bonuses and confront the big boss to proceed. All AGA owners should try this one since it's one of the best games ever developed for the Amiga AGA chipset!

GRAPHICS / SOUND
Banshee does a great use of Amiga AGA's capabilities, as it has numerous colors on-screen and a whole bunch of simultaneous, animated sprites with some of them being really large! The scrolling is flawless and the sprites' animation is as smooth as an actual coin-op game! The sound is equally great and bonds to the crazy action with cool in-game music and a variety of stereo sound effects, from the casual "boom-booms" to the desperate cries of a wounded soldier.
 
Screenshots
  • Banshee
  • Banshee
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Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
 
Hardware information

Amiga 1200

Amiga 1200CPU: Motorola 68EC020 14 MHz
MEMORY: 2 MB, expandable to 10 MB max (2 MB Chip RAM + 8 MB Fast Ram)
GRAPHICS: AGA chipset, supports 24-bit color palette (16.8 Million colors) and 256 to 262,144 on-screen colors in HAM-8 mode. Resolutions supported: 320x256 to 1280x512i (PAL) and 640x480 (VGA)
SOUND: 4 channel 8 bit PCM, stereo output
read more...
The Amiga 1200 (default) color palette
24-bit RGB 16.8 million-color palette
(256 on-screen and up to 262,144 in static image - HAM8)
 
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